COVID-19 can’t stop kids with a passion for science and technology, with ANSTO launching our new online STEAM Club just in time for the school holidays.
Launching today, the ANSTO STEAM club is an online portal for Australian school students with an appetite for STEAM (Science, Technology, Engineering, Art and Mathematics) to keep up their learning and keep them occupied.
STEAM investigates the same scientific concepts but through problem-based learning methods used in the creative process, which is a collaborative and visual approach to solving STEM concepts.
Students will have unprecedented access to ANSTO experts who will help support students and foster their innovative ideas and creative thinking. And best of all, it’s free for all to join!
Kids curious about the world around them, interested in experimenting or creating, or just wanting to try something new, will find the ANSTO STEAM Club is right up their alley.
All Australian students aged 7 -14yrs can join the STEAM Club. It operates through Google Classroom and after registering, each child will be invited to join weekly challenges set by ANSTO.
Once STEAM club members have completed five challenges, they will graduate from the ANSTO Education Academy with a “Graduate Diploma” and are able to move through the ranks by starting their five-week Master of STEAM course. Students that complete all 25 weeks will be recognised as Deans of STEAM.
ANSTO STEAM Club Educators will check the challenge submissions to make sure they have been completed correctly, and children can submit a photo of their completed entry to the classroom.
ANSTO’s Discovery Centre Leader, Rod Dowler, said this was an excellent opportunity for kids to keep up their learning over the Easter break and for the next six months.
“While we’re not able to physically host educational workshops and events on campus at the moment, through our online environment, we’re still able to provide a creative learning outlet for kids – and most importantly, keep them entertained!” Mr Dowler said.
“STEAM subjects are essential areas of learning for school kids, and these workshops will help instill a sense of intrigue – and who knows what future innovation it may lead to.
“ANSTO has been running school holiday experiences in the ANSTO Discovery Centre for years, so we have the experience and expertise in knowing what engages students.
“I encourage all kids to login and learn something new.
“Science and technology is dramatically changing our lives and creating many new and interesting career paths. I look forward to one day seeing some of our ANSTO STEAM Club members joining us at ANSTO to help us innovate and make the world a better place.”
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